About


''Roanoke Colony the game''
This is an interactive storytelling game, in which the player gets to make decisions that can cause the colony to thrive, or fail. Parts of the storylines are based on John White's journals, which he wrote during his voyage, and the time he spent on Roanoke Island.

Parts of text that are directly taken from his journals are put in italics. The story, however, is not completely based on real events. The game consists of numerous storylines, and more than ten different endings.

This project is made for the American Studies course ''Failed Colonies''.



Credits


- Elbrich Blonk -
Story writing, research, imagery, web design and mark-up programming


- Olaf Visker -
Lead programming, web development and web design